


We think the result brings something special to the world of one of our favorite games. Weapons debris comes courtesy of NVIDIA FleX. We used GameWorks technologies such as volumetric lighting to light the corridors and rooms to create a great deteriorating atmosphere for players. It’s a tale of lost secrets and unknown horrors told with technology that perfectly complements Vault 1080’s unsettling tale. The result is more than just a sprawling environment - which takes you to the ruins of an old church hidden in a foggy, murky marsh. They then poured in around seven man-months of work to create our mod. Led by veteran game modder Dane Johnston, with modding credits for Battlefield 1942, Battlefield 2 and Homeworld our team of developers spent an afternoon brainstorming the mod’s storyline. The story behind the story: a team of NVIDIA Fallout 4 fans who couldn’t resist the opportunity to participate after Bethesda released its Fallout 4 Creation Kit. The Vault 1080 mod uses NVIDIA GameWorks tech for unsettling effects. You’ll search for the truth within the depths of the mysterious vault, and judge for yourself whether monsters deserve salvation. The gameplay is set in the dark underground hallways of Vault 1080, the home of a mysterious congregation that embraced darkness and sickness to survive. It adds over an hour of gameplay in an expansive vault featuring key NVIDIA GameWorks technologies, such as volumetric lighting, god rays, HBAO+ and FleX-powered weapons debris. Vault 1080 is a free add-on level mod our LightSpeed Studios will release Friday.


And that’s exactly what we’ve done for Bethesda’s acclaimed post-apocalyptic survival adventure, Fallout 4. You know a game is great if you’re inspired to create more content after you’ve finished playing.
